BUY 2010/10/13


Flex 3 Cookbook  Code-Recipes, Tips and Tricks for RIA Developers (Adobe Developer Library)

Flex 3 Cookbook Code-Recipes, Tips and Tricks for RIA Developers (Adobe Developer Library)

Chapter 1 Flex and ActionScript Basics
Chapter 2 Menus and Controls
Chapter 3 Containers
Chapter 4 Text
Chapter 5 Lists, Tiles, and Trees
Chapter 6 DataGrid and Advanced DataGrid
Chapter 7 Renderers and Editors
Chapter 8 Images, Bitmaps, Videos, Sounds
Chapter 9 Skinning and Styling
Chapter 10 Dragging and Dropping
Chapter 11 States
Chapter 12 Effects
Chapter 13 Collections
Chapter 14 Data Binding
Chapter 15 Validation, Formatting, and Regular Expressions
Chapter 16 Charting
Chapter 17 SharedObjects
Chapter 18 Working with Services and Server-Side Communication
Chapter 19 XML
Chapter 20 Browser Communication
Chapter 21 Development Strategies
Chapter 22 Modules and Runtime Shared Libraries
Chapter 23 The Adobe Integrated Runtime API
Chapter 24 Unit Testing with FlexUnit
Chapter 25 Compiling and Debugging
Chapter 26 Configuration, Internationalization, and Printing


Beginning Java and Flex: Migrating Java, Spring, Hibernate and Maven Developers to Adobe Flex

Beginning Java and Flex: Migrating Java, Spring, Hibernate and Maven Developers to Adobe Flex

Chapter 1. Developing with Java and Flex
    Section 1.1. Why Java?
    Section 1.2. Why ActionScript?
    Section 1.3. Why Java and ActionScript Together?
    Section 1.4. Programming Using Lightweight Frameworks
    Section 1.5. Introduction to Spring
    Section 1.6. Introduction to Hibernate
    Section 1.7. Introduction to BlazeDS
    Section 1.8. Introduction to Flex
    Section 1.9. Introduction to UML
    Section 1.10. Summary

Chapter 2. Presenting the Sample Application
    Section 2.1. Architecture
    Section 2.2. The Presentation Layer
    Section 2.3. The Service Layer
    Section 2.4. The Data Access Layer
    Section 2.5. The Domain Model
    Section 2.6. Summary

Chapter 3. Configuring Your Development Environment
    Section 3.1. The Source Code Editor: Eclipse IDE
    Section 3.2. Version Control: Subversion
    Section 3.3. The Database Tools: MySQL
    Section 3.4. The Java Application Container: Tomcat
    Section 3.5. The Presentation Tools: Flex Builder
    Section 3.6. The Build, Test and Deploy Tool: Maven
    Section 3.7. Summary

Chapter 4. Inversion of Control
    Section 4.1. Spring Modules
    Section 4.2. Spring Maven Dependencies
    Section 4.3. Creating a Spring Project
    Section 4.4. Configure the Spring Container
    Section 4.5. Summary

Chapter 5. Spring JDBC and Hibernate
    Section 5.1. The DAO Design Pattern
    Section 5.2. Introduction to Plain Old JDBC
    Section 5.3. Introduction to Spring JDBC
    Section 5.4. Hibernate and Spring
    Section 5.5. Using Hibernate with Spring

Chapter 6. Spring Security
    Section 6.1. Introduction to Spring Security
    Section 6.2. Web Authorization Using URL Patterns
    Section 6.3. The Importance of Filters
    Section 6.4. Authentication and Authorization
    Section 6.5. Summary

Chapter 7. Flex (The View Layer)
    Section 7.1. The FlashPlayer Overview
    Section 7.2. Flex Components
    Section 7.3. The Flex Framework Architecture
    Section 7.4. Flex Development Overview
    Section 7.5. Flex Builder
    Section 7.6. Flex Components
    Section 7.7. Using External CSS Styles
    Section 7.8. Use Flex with Flash IDE
    Section 7.9. Flex Events
    Section 7.10. Data Binding
    Section 7.11. Creating Custom Components
    Section 7.12. Summary

Chapter 8. Working with Data in Flex
    Section 8.1. An Overview of Data Models
    Section 8.2. Structuring Data for Views
    Section 8.3. Access to Remote Data
    Section 8.4. Storing Data on the Local Machine
    Section 8.5. Summary

Chapter 9. BlazeDS
    Section 9.1. Flex BlazeDS Architecture
    Section 9.2. Configuring BlazeDS
    Section 9.3. Using Remoting Services
    Section 9.4. Using Messaging Services
    Section 9.5. Summary

Chapter 10. Using Flex, Spring, and Hibernate Together
    Section 10.1. The Flex-Spring-Hibernate Maven Archetype
    Section 10.2. Configuring the Application
    Section 10.3. Planning the Application with UML
    Section 10.4. Flex Client GUI Architecture
    Section 10.5. Develop the Flex-Java-Spring-Hibernate Application
    Section 10.6. Summary


Adobe Flex 3 & AIRではじめるアプリケーション開発

Adobe Flex 3 & AIRではじめるアプリケーション開発